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The magic circle game too dark
The magic circle game too dark








In fact, they probably use it nearly as often as good characters (alignment restrictions notwithstanding.) Nothing stops an evil character from benefiting from a protection from evil. If you consider him the 'warded' creature, he could make a pitiful, ineffective attack back at one of the evil summoned creatures being held at bay around the circle and basically just collapsing the protective effect. Otherwise, an evil character (like the enemy who just summoned a bunch of evil creatures) could just step into radius of the effect. The term 'warded' comes from the singular, non-area spell which the magic circle is based on. I would say that the provision about a warded creature attacking (taken from protection from evil) applies only to the target of the magic circle spell. Again, point to the rules that support your case. There is nothing in magic circle that changes how protection from evil is broken for each individual person.

the magic circle game too dark

It's an emanation that gives everyone who is affected the effects of a protection from evil spell.

the magic circle game too dark

One creature breaking that ward by attacking an evil summoned creature would break the ward for all creatures in the area against that specific evil summoned creature.Ĭircle of Protection is a single effect, while it takes the form of an emanation that can affect several creatures is still a single effect, not several small "bubbles" for all creatures inside the moment a creature "warded" by the effect violates the rule, the protection against contact breaks for the circle itself.Ī Communal version of Protection from Evil, on the other side, could be considered as several separate PfE's at GM's discretion, so if one creature violates the rule the protection against contact might break only for the offending creature. The protection from contact benefit of protection from evil is superseded by the effect of magic circle against evil that prevents evil summoned creatures from entering the area of the spell. I might have agreed with your conclusion, though. That line does not support your argument at all. Powdered silver doesn't surround your group when you are using it to provide protection from evil to all creatures in an area. That is a line about the alternate function of magic circle against evil for trapping outsiders. with the effect dispelled, all protections and bets are off. It's the effect of the circle that gives those outside it the equivalent of protection from evil. There's no text that follows that says "ends for that person". If the circle of powdered silver laid down in the process of spellcasting is broken, the effect immediately ends. summoned, it breaks for everyone? Everyone in the circle has their own individual protection from evil effect. Quote: All creatures within the area gain the effects of a protection from evil spell, and evil summoned creatures cannot enter the area either.Where does it say that when one person breaks their protection from evil effect vs. Thus, if anyone inside the area attack, the protection againt evil summoned creature ends. The protection against contact by summoned creatures ends if the warded creature makes an attack an attack from the inside of the protected circle is made against or tries to force the barrier against the blocked creature. The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature.ĪS the magic circle affect an area and not a creature, my point is the rules should be: This spell wards a creature an area from attacks by evil creatures, from mental control, and from summoned creatures. PROTECTION FROM EVIL: This spell wards a creature from attacks by evil creatures, from mental control, and from summoned creatures. PROTECTION FROM EVIL: Target creature touched MAGIC CIRCLE AGAINST EVIL: Area 10-ft.-radius emanation from touched creature MAGIC CIRCLE AGAINST EVIL: All creatures within the area gain the effects of a protection from evil spell, and evil summoned creatures cannot enter the area either.

the magic circle game too dark

That player argued that the lion cannot because the lion can only attack the one who broke the circle. The lion strike back on the nearest player. In one of my game the priest cast a magic circle to protect her friends and the were attacked by a Summoned Lion (evil as the caster) One of the protected allies attack with a reach weapon the lion breaking the circle.










The magic circle game too dark